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Item Details
Title: LEARN C++ FOR GAME DEVELOPMENT
By: Bruce Sutherland
Format: Paperback

List price: £64.99
Our price: £55.24
Discount:
15% off
You save: £9.75
ISBN 10: 1430264578
ISBN 13: 9781430264576
Availability: Usually dispatched within 3-5 days.
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Stock: Currently 1item in stock
Publisher: SPRINGER-VERLAG BERLIN AND HEIDELBERG GMBH & CO. KG
Pub. date: 17 June, 2014
Edition: 1st ed.
Pages: 324
Synopsis: If you're new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you'll need to build game apps and applications. Learn C++ for Game Development will show you how to:Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library (STL) Use design patterns to simplify your coding and make more powerful gamesManage memory efficiently to get the most out of your creativityLoad and save games using file I/O, so that your users are never disappointedMost of today's popular console and PC game platforms use C++ in their SDKs. Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today's mobile game apps. Game apps using C++ become much more robust, better looking, more dynamic, and better performing. After reading this book, you'll have the skills to become a successful and profitable game app or applications developer in today's increasingly competitive indie game marketplace. The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off.
Illustrations: 12 Illustrations, black and white; XVII, 324 p. 12 illus.
Publication: Germany
Imprint: APress
Returns: Returnable
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