pickabook books with huge discounts for everyone
pickabook books with huge discounts for everyone
Visit our new collection website www.collectionsforschool.co.uk
     
Email: Subscribe to news & offers:
Need assistance? Log In/Register


Item Details
Title: ESSENTIAL MATHEMATICS FOR GAMES AND INTERACTIVE APPLICATIONS
A PROGRAMMER'S GUIDE
By: James M. Van Verth, Lars M. Bishop
Format: Hardback

List price: £36.99


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 155860863X
ISBN 13: 9781558608634
Publisher: ELSEVIER SCIENCE & TECHNOLOGY
Pub. date: 25 March, 2004
Series: The Morgan Kaufmann Series in Interactive 3D Technology
Pages: 676
Description: Presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. This book begins with linear algebra and matrix manipulation and expands on this foundation to cover such topics as texture filtering, interpolation, animation, and basic game physics.
Synopsis: 'Even though I've worked with these systems for years, I found new ways of looking at several topics that make them easier to remember and use. For someone new to 3D programming, it is extremely useful-it gives them a solid background in pretty much every area they need to understand' - Peter Lipson, Toys for Bob, Inc. Based on the authors' popular tutorials at the Game Developers Conference, "Essential Mathematics for Games and Interactive Applications" presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix manipulation and expands on this foundation to cover such topics as texture filtering, interpolation, animation, and basic game physics. "Essential Mathematics" focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. It covers concepts in sufficient detail for a programmer to understand the foundations of 3D without feeling overwhelmed by proofs and theory.It includes a companion CD-ROM with code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction. It provides guidance for students trying to understand how games are actually developed, including optimization techniques.
Illustrations: Illustrations
Publication: US
Imprint: Morgan Kaufmann Publishers In
Returns: Non-returnable
Some other items by this author:

TOP SELLERS IN THIS CATEGORY
Learning to Program in Python (Paperback)
PG Online Limited
Our Price : £13.30
more details
Learn Windows PowerShell in a Month of Lunches (Paperback)
Manning Publications
Our Price : £32.39
more details
The LISP Network (Paperback)
Pearson Education (US)
Our Price : £39.59
more details
Java Concurrency in Practice (Paperback)
Pearson Education (US)
Our Price : £40.04
more details
Designing Embedded Systems with 32-Bit PIC Microcontrollers and MikroC (Paperback)
Elsevier Science & Technology
Our Price : £13.50
more details
BROWSE FOR BOOKS IN RELATED CATEGORIES
 COMPUTING AND INFORMATION TECHNOLOGY
 computer programming


Information provided by www.pickabook.co.uk
SHOPPING BASKET
  
Your basket is empty
  Total Items: 0
 






Early Learning
Little Worried Caterpillar (PB) Little Green knows she''s about to make a big change - transformingfrom a caterpillar into a beautiful butterfly. Everyone is VERYexcited! But Little Green is VERY worried. What if being a butterflyisn''t as brilliant as everyone says?Join Little Green as she finds her own path ... with just a littlehelp from her friends.
add to basket

Early Learning
add to basket

Picture Book
All the Things We Carry PB What can you carry?A pebble? A teddy? A bright red balloon? A painting you''ve made?A hope or a dream?This gorgeous, reassuring picture book celebrates all the preciousthings we can carry, from toys and treasures to love and hope. With comforting rhymes and fabulous illustrations, this is a warmhug of a picture book.
add to basket