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Title: LEARN COCOA ON THE MAC
By: Jack Nutting, David Mark, Jeff LaMarche
Format: Paperback

List price: £31.49


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 1430218592
ISBN 13: 9781430218593
Publisher: SPRINGER-VERLAG BERLIN AND HEIDELBERG GMBH & CO. KG
Pub. date: 17 February, 2010
Edition: 1st ed.
Pages: 400
Description: Apple's Cocoa is required knowledge for anyone who wants to program a Mac or the Apple iPhone. This guide, for programmers new to Cocoa, shows budding Mac developers how to get their hands busy with Cocoa to build their own apps.
Synopsis: The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free! However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools?This book answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great Mac OS X application today. Jack Nutting is your guide through this forest; he's lived here for years, and he'll show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why.Jack Nutting's approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. He'll show you which parts of your application require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. With Jack's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you're done, you will be well on your way to becoming a Cocoa master.
Illustrations: 400 p.
Publication: Germany
Imprint: APress
Returns: Returnable
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BEGINNING IPHONE 3 DEVELOPMENT (PB)
BEGINNING IPHONE 4 DEVELOPMENT (PB)
BEGINNING IPHONE DEVELOPMENT (PB)
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BEGINNING IPHONE DEVELOPMENT WITH SWIFT (PB)
BEGINNING IPHONE DEVELOPMENT WITH SWIFT 2 (PB)
BEGINNING IPHONE DEVELOPMENT WITH SWIFT 3 (PB)
BEHAVIORAL MATHEMATICS FOR GAME AI (PB)
BLIND JUSTICE
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BLIND JUSTICE (PB)
BLOOD MONEY
BORROWED TIME
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BORROWED TIME (HB)
BURNING TIME (HB)
BURYING GROUND
CAGES
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COLD BONES
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CRUEL MERCY
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CRUEL MERCY (PB)
CRUEL MERCY (PB)
DARK WINTER
DARK WINTER (PB)
DARK WINTER (PB)
DARK WINTER (PB)
DARKNESS FALLS
DEAD PRETTY
DEAD PRETTY (HB)
DEAD PRETTY (PB)
DEAD PRETTY (PB)
DOG WHISTLES, WALK-BACKS, AND WASHINGTON HANDSHAKES
DOG WHISTLES, WALK-BACKS, AND WASHINGTON HANDSHAKES (HB)
DOG WHISTLES, WALK-BACKS, AND WASHINGTON HANDSHAKES (PB)
DOUBLETALK
FLESH AND BLOOD
FLESH AND BLOOD (HB)
GOING DIRTY
GOING DIRTY (HB)
GOING DIRTY (HB)
GOING DIRTY (PB)
GOING DIRTY (PB)
INTO THE WOODS
IPHONE ADVANCED PROJECTS (PB)
LEARN C ON THE MAC (PB)
LEARN C ON THE MAC (PB)
LEARN COCOA ON THE MAC (PB)
MAUSOLEUM (HB)
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MORE IOS 6 DEVELOPMENT (PB)
MORE IPHONE 3 DEVELOPMENT (PB)
MORE IPHONE DEVELOPMENT WITH OBJECTIVE-C (PB)
MORE IPHONE DEVELOPMENT WITH SWIFT (PB)
ONE OF THE BOYS (PB)
ORIGINAL SKIN
ORIGINAL SKIN
ORIGINAL SKIN (CD)
ORIGINAL SKIN (HB)
ORIGINAL SKIN (PB)
ORIGINAL SKIN (PB)
ORIGINAL SKIN (PB)
PAST LIFE
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SCORCHED EARTH (HB)
SCORCHED EARTH (PB)
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SORROW BOUND
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SUSPICIOUS MINDS
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TAKING PITY (HB)
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TWIST OF FATE
WHEN THE BOUGH BREAKS (HB)
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