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Item Details
Title: COMPUTER GRAPHICS
THEORY AND PRACTICE
By: Jonas Gomes, Luiz Velho, Mario Costa Sousa
Format: Electronic book text

List price: £56.99


We believe that this item is permanently unavailable, and so we cannot source it.

ISBN 10: 1439896801
ISBN 13: 9781439896808
Publisher: TAYLOR & FRANCIS INC
Pub. date: 2 May, 2012
Pages: 544
Synopsis: Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
Publication: US
Imprint: A K Peters
Returns: Non-returnable
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