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Item Details
Title:
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MAKING SCHOOL A GAME WORTH PLAYING
DIGITAL GAMES IN THE CLASSROOM |
By: |
Ryan L. Schaaf, Nicky Mohan |
Format: |
Electronic book text |

List price:
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£26.39 |
We currently do not stock this item, please contact the publisher directly for
further information.
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ISBN 10: |
1483375145 |
ISBN 13: |
9781483375144 |
Publisher: |
SAGE PUBLICATIONS INC EBOOKS |
Pub. date: |
5 June, 2014 |
Pages: |
160 |
Description: |
This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best - digital video games. |
Synopsis: |
Integrate game-based learning for 21st Century skills success!This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best - digital video games. With step-by-step strategies, you'll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom. Teachers learn to use well-designed game elements to:Promote meaningful student buy-inCreate student-centered, collaborative learning spaces Teach and assess 21st Century Fluencies aligned to Common Core State StandardsAddress multiple intelligences using research-based strategies Includes a detailed implementation outline. Create engaged, adventure-filled learning with this resourceful guide! |
Publication: |
US |
Imprint: |
Corwin Press Inc |
Returns: |
Non-returnable |
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