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Item Details
Title: QUESTS
DESIGN, THEORY, AND HISTORY IN GAMES AND NARRATIVES
By: Jeff Howard
Format: Paperback

List price: £48.99


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 1568813473
ISBN 13: 9781568813479
Publisher: TAYLOR & FRANCIS INC
Pub. date: 24 January, 2008
Pages: 230
Description: Incorporating literary and digital theory, this title serves as a resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges), each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nights Aurora Toolset.
Synopsis: This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges) each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nights Aurora Toolset. Howard has created a Syllabus, designed for a college-level course, that instructors can use and modify as desired.
Publication: US
Imprint: A K Peters
Returns: Returnable
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