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Item Details
Title: COMPUTER GAMES
THIRD WORKSHOP ON COMPUTER GAMES, CGW 2014, HELD IN CONJUNCTION WITH THE 21ST EUROPEAN CONFERENCE ON ARTIFICIAL INTELLIGENCE, ECAI 2014, PRAGUE, CZECH REPUBLIC, AUGUST 18, 2014, REVISED SELECTED PAPERS
By: Tristan Cazenave (Editor), Mark H. M. Winands (Editor), Yngvi Bjornsson (Editor)
Format: Paperback

List price: £45.99


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ISBN 10: 3319149229
ISBN 13: 9783319149226
Publisher: SPRINGER INTERNATIONAL PUBLISHING AG
Pub. date: 17 December, 2014
Edition: 2014 ed.
Series: Communications in Computer and Information Science 504
Pages: 165
Synopsis: This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2014, held in conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, in August 2014.The 11 revised full papers presented were carefully reviewed and selected from 20 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as general game playing, video game playing, and cover 11 abstract games: 7 Wonders, Amazons, AtariGo, Ataxx, Breakthrough, Chinese Dark Chess, Connect6, NoGo, Pentalath, Othello, and Catch the Lion.
Illustrations: 54 Illustrations, black and white; XII, 165 p. 54 illus.
Publication: Switzerland
Imprint: Springer International Publishing AG
Returns: Returnable
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