Title:
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FUSION OF SMART, MULTIMEDIA AND COMPUTER GAMING TECHNOLOGIES
RESEARCH, SYSTEMS AND PERSPECTIVES |
By: |
Dharmendra Sharma (Editor), Margarita N. Favorskaya (Editor), Prof. Lakhmi C. Jain (Editor) |
Format: |
Paperback |
List price:
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£89.99 |
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ISBN 10: |
3319355899 |
ISBN 13: |
9783319355894 |
Publisher: |
SPRINGER INTERNATIONAL PUBLISHING AG |
Pub. date: |
6 October, 2016 |
Edition: |
Softcover reprint of the original 1st ed. 2015 |
Series: |
Intelligent Systems Reference Library 84 |
Pages: |
205 |
Synopsis: |
This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: *Smart Gamification and Smart Serious Games. *Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. *Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. *Evaluation of Student Knowledge using an e-Learning Framework. *The iTEC Eduteka. *3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. *Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull. The book is directed to researchers, students and software developers working in the areas of education and information technologies. |
Illustrations: |
75 black & white illustrations, 6 colour illustrations, biography |
Publication: |
Switzerland |
Imprint: |
Springer International Publishing AG |
Returns: |
Returnable |