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Item Details
Title: MOTIVATED REINFORCEMENT LEARNING
CURIOUS CHARACTERS FOR MULTIUSER GAMES
By: Kathryn E. Merrick, Mary Lou Maher
Format: Paperback

List price: £114.00


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 364210035X
ISBN 13: 9783642100352
Publisher: SPRINGER-VERLAG BERLIN AND HEIDELBERG GMBH & CO. KG
Pub. date: 19 October, 2010
Edition: Softcover reprint of hardcover 1st ed. 2009
Pages: 206
Description: This book covers the design, application and evaluation of computational models of motivation in reinforcement learning. The performance of these models is demonstrated by applications in simulated game scenarios and a live, open-ended, virtual world.
Synopsis: Motivated learning is an emerging research field in artificial intelligence and cognitive modelling. Computational models of motivation extend reinforcement learning to adaptive, multitask learning in complex, dynamic environments - the goal being to understand how machines can develop new skills and achieve goals that were not predefined by human engineers. In particular, this book describes how motivated reinforcement learning agents can be used in computer games for the design of non-player characters that can adapt their behaviour in response to unexpected changes in their environment.This book covers the design, application and evaluation of computational models of motivation in reinforcement learning. The authors start with overviews of motivation and reinforcement learning, then describe models for motivated reinforcement learning. The performance of these models is demonstrated by applications in simulated game scenarios and a live, open-ended virtual world. Researchers in artificial intelligence, machine learning and artificial life will benefit from this book, as will practitioners working on complex, dynamic systems - in particular multiuser, online games.
Illustrations: 12 Tables, black and white; 32 Illustrations, color; 86 Illustrations,
Publication: Germany
Imprint: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Returns: Returnable
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CASE-BASED REASONING IN DESIGN (PB)
COLORFUL CROCHET WITH KATHY MERRICK
COMPUTATIONAL MODELS OF MOTIVATION FOR G (PB)
COMPUTATIONAL MODELS OF MOTIVATION FOR GAME PLAYING AGENTS (HB)
DESIGNING ADAPTIVE VIRTUAL WORLDS
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DESIGNING FOR GESTURE AND TANGIBLE INTERACTION
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DESIGNING FOR GESTURE AND TANGIBLE INTERACTION (PB)
EXPERT SYSTEMS FOR CIVIL ENGINEERS (HB)
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ISSUES AND APPLICATIONS OF CASE-BASED REASONING TO DESIGN
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MODELING CREATIVITY AND KNOWLEDGE-BASED CREATIVE DESIGN
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MODELING CREATIVITY AND KNOWLEDGE-BASED CREATIVE DESIGN (HB)
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MOTIVATED REINFORCEMENT LEARNING (HB)
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