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Item Details
Title: AGENTS FOR GAMES AND SIMULATIONS
TRENDS IN TECHNIQUES, CONCEPTS AND DESIGN
By: Frank Dignum (Editor), Jeffrey A. Bradshaw (Editor), Barry G. Silverman (Editor)
Format: Paperback

List price: £62.99


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ISBN 10: 3642111971
ISBN 13: 9783642111976
Publisher: SPRINGER-VERLAG BERLIN AND HEIDELBERG GMBH & CO. KG
Pub. date: 21 December, 2009
Series: Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence 5920
Pages: 237
Description: This volume contains papers presented at AGS 2009, the First International Workshop on Agents for Games and Simulations, held in Budapest on May 2009. It examines the particular challenges facing those using agent technology for games and simulations.
Synopsis: Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. However, the technologies used in game engines and multi-agent platforms are not readily compatible due to some inherent differences in concerns. Where game engines focus on real-time aspects and thus propagate efficiency and central control, multi-agent platforms assume autonomy of the agents. Increased autonomy and intelligence may offer benefits for a more compelling gameplay and may even be necessary for serious games. However, problems occur when current game design techniques are used to incorporate state-of-the-art multi-agent system technology. A very similar argument can be given for agent-based (social) simulation. This volume contains the papers presented at AGS 2009, the First International Workshop on Agents for Games and Simulations, held in Budapest on May 11, 2009. The focus of the workshop was on the particular challenges facing those using agent technology for games and simulations, with topics covering the technical, conceptual and design aspects of the field.
Illustrations: biography
Publication: Germany
Imprint: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Returns: Returnable
Some other items by this author:
ADVANCES IN AGENT COMMUNICATION (PB)
ADVANCES IN PRACTICAL APPLICATIONS OF AGENTS AND MULTIAGENT SYSTEMS (PB)
AGENT COMMUNICATION (PB)
AGENT COMMUNICATION (PB)
AGENT MEDIATED ELECTRONIC COMMERCE (PB)
AGENT-MEDIATED ELECTRONIC COMMERCE (PB)
AGENTS FOR EDUCATIONAL GAMES AND SIMULATIONS (PB)
AGENTS FOR GAMES AND SIMULATIONS (PB)
COGNITIVE AGENTS FOR VIRTUAL ENVIRONMENTS (PB)
COLLABORATIVE AGENTS - RESEARCH AND DEVELOPMENT (PB)
COMMUNICATION MODELING - THE LANGUAGE/ACTION PERSPECTIVE (PB)
COORDINATION, ORGANIZATIONS, INSTITUTIONS, AND NORMS IN AGENT SYSTEMS IX (PB)
INTELLIGENT PARADIGMS FOR HEALTHCARE ENTERPRISES (HB)
INTELLIGENT PARADIGMS FOR HEALTHCARE ENTERPRISES (PB)
ISSUES IN AGENT COMMUNICATION (PB)
PERSPECTIVES ON CULTURE AND AGENT-BASED SIMULATIONS (HB)
PERSPECTIVES ON CULTURE AND AGENT-BASED SIMULATIONS (PB)

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