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Title: DESIGN, USER EXPERIENCE, AND USABILITY: WEB, MOBILE, AND PRODUCT DESIGN
SECOND INTERNATIONAL CONFERENCE, DUXU 2013, HELD AS PART OF HCI INTERNATIONAL 2013, LAS VEGAS, NV, USA, JULY 21-26, 2013, PROCEEDINGS, PART IV
By: Aaron Marcus (Editor)
Format: Paperback

List price: £44.99
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ISBN 10: 3642392520
ISBN 13: 9783642392528
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Publisher: SPRINGER-VERLAG BERLIN AND HEIDELBERG GMBH & CO. KG
Pub. date: 12 June, 2013
Edition: 2013 ed.
Series: Lecture Notes in Computer Science 8015
Pages: 758
Synopsis: The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 83 papers included in this volume are organized in the following topical sections: DUXU in business and the enterprise, designing for the Web experience; product design; information and knowledge design and visualisation; and mobile applications and services.
Illustrations: 282 Illustrations, black and white; XXIV, 758 p. 282 illus.
Publication: Germany
Imprint: Springer-Verlag Berlin and Heidelberg GmbH & Co. K
Returns: Returnable
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DESIGN, USER EXPERIENCE, AND USABILITY: DESIGN PHILOSOPHY, METHODS, AND TOOLS (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: DESIGN THINKING AND METHODS (PB)
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DESIGN, USER EXPERIENCE, AND USABILITY: HEALTH, LEARNING, PLAYING, CULTURAL, AND CROSS-CULTURAL USER EXPERIENCE (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: INTERACTIVE EXPERIENCE DESIGN (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: NOVEL USER EXPERIENCES (PB)
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DESIGN, USER EXPERIENCE, AND USABILITY: THEORIES, METHODS, AND TOOLS FOR DESIGNING THE USER EXPERIENCE (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: THEORY, METHODOLOGY, AND MANAGEMENT (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: UNDERSTANDING USERS AND CONTEXTS (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: USER EXPERIENCE DESIGN FOR DIVERSE INTERACTION PLATFORMS AND ENVIRONMENTS (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: USER EXPERIENCE DESIGN FOR EVERYDAY LIFE APPLICATIONS AND SERVICES (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: USER EXPERIENCE DESIGN PRACTICE (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: USER EXPERIENCE IN NOVEL TECHNOLOGICAL ENVIRONMENTS (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: USERS AND INTERACTIONS (PB)
HCI AND USER-EXPERIENCE DESIGN (HB)
HCI AND USER-EXPERIENCE DESIGN (PB)
HUMAN FACTORS AND TYPOGRAPHY FOR MORE READABLE PROGRAMS (HB)
MOBILE PERSUASION DESIGN
MOBILE PERSUASION DESIGN (PB)
MOBILE TV: CUSTOMIZING CONTENT AND EXPERIENCE (HB)
MOBILE TV: CUSTOMIZING CONTENT AND EXPERIENCE (PB)
THE CROSS-GUI HANDBOOK FOR MULTIPLATFORM USER INTERFACE DESIGN (PB)

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