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Item Details
Title: SIMULATIONS, SERIOUS GAMES AND THEIR APPLICATIONS
By: Yiyu Cai (Editor), Sui Lin Goei (Editor)
Format: Paperback

List price: £84.99


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ISBN 10: 9811011958
ISBN 13: 9789811011955
Publisher: SPRINGER VERLAG, SINGAPORE
Pub. date: 18 September, 2016
Edition: Softcover reprint of the original 1st ed. 2014
Series: Gaming Media and Social Effects
Pages: 258
Description: This book presents state of the art technology in serious games applications and simulation. It contains a collection of extended papers from the 2012 Asia-Europe Workshop on Serious Games and Simulation.
Synopsis: This book presents the state of the art technology in Serious Games which is driven extensive by applications and research in simulation. The topics in this book include: (1) Fashion simulation; (2) Chinese calligraphy ink diffusion simulation; (3) Rehabilitation (4) Long vehicle turning simulation; (5) Marine traffic conflict control; (6) CNC simulation; (7) Special needs education. The book also addresses the fundamental issues in Simulation and Serious Games such as rapid collision detection, game engines or game development platforms. The target audience for this book includes scientists, engineers and practitioners involved in the field of Serious Games and Simulation. The major part of this book comprises of papers presented at the 2012 Asia-Europe Workshop on Serious Games and Simulation held in Nanyang Technological University, Singapore (May 9, 2012). All the contributions have been peer reviewed and by scientific committee members with report about quality, content and originality.
Illustrations: 136 Illustrations, color; 24 Illustrations, black and white; X, 258 p. 160
Publication: Singapore
Imprint: Springer Verlag, Singapore
Returns: Returnable
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