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Practical Grid Computing for Massively Multiplayer Games(Mixed media product)
Published:
14/04/2004
The authors take an in-depth look at all aspects of developing a grid computing system for games, including end user platforms, TCP/IP and UDP protocols, game servers, artificial intelligence, scrip...
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Infinite Game Universe(Book)
Level Design, Terrain and Sound
Charles River Media
Published:
20/06/2002
This book/CD-ROM package, a sequel to Infinite Game Universe: Mathematical Techniques, focuses on level design, terrain, music, and sound, providing programmers with source code, techniques, and ref...
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