pickabook books with huge discounts for everyone
pickabook books with huge discounts for everyone
Visit our new collection website www.collectionsforschool.co.uk
     
Email: Subscribe to news & offers:
Need assistance? Log In/Register


Item Details
Title: CONNECTED PLAY
TWEENS IN A VIRTUAL WORLD
By: Yasmin B. Kafai, Deborah A. Fields, Mizuko Ito (Foreword)
Format: Hardback

List price: £7.99


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 0262019930
ISBN 13: 9780262019934
Publisher: MIT PRESS LTD
Pub. date: 11 October, 2013
Series: Connected Play
Pages: 216
Synopsis: Millions of children visit virtual worlds every day. In such virtual play spaces as Habbo Hotel, Toontown, and Whyville, kids chat with friends from school, meet new people, construct avatars, and earn and spend virtual currency. In Connected Play, Yasmin Kafai and Deborah Fields investigate what happens when kids play in virtual worlds, how this matters for their offline lives, and what this means for the design of educational opportunities in digital worlds. Play is fundamentally important for kids' development, but, Kafai and Fields argue, to understand play in virtual worlds, we need to connect concerns of development and culture with those of digital media and learning. Kafai and Fields do this through a detailed study of kids' play in Whyville, a massive, informal virtual world with educational content for tween players. Combining ethnographic accounts with analysis of logfile data, they present rich portraits and overviews of how kids learn to play in a digital domain, developing certain technological competencies; how kids learn to play well -- responsibly, respectfully, and safely; and how kids learn to play creatively, creating content that becomes a part of the virtual world itself.
Illustrations: 29 figures, 1 table
Publication: US
Imprint: MIT Press
Returns: Returnable
Some other items by this author:
AFFINITY ONLINE (HB)
AFFINITY ONLINE (PB)
BEYOND BARBIE AND MORTAL KOMBAT (HB)
BEYOND BARBIE AND MORTAL KOMBAT (PB)
CONNECTED CODE (HB)
CONNECTED CODE (PB)
CONNECTED GAMING
CONNECTED GAMING (HB)
CONSTRUCTIONISM IN PRACTICE
CONSTRUCTIONISM IN PRACTICE
CONSTRUCTIONISM IN PRACTICE
DIVERSIFYING BARBIE AND MORTAL KOMBAT: INTERSECTIONAL PERSPECTIVES AND INCLUSIVE DESIGNS IN GAMING
DIVERSIFYING BARBIE AND MORTAL KOMBAT: INTERSECTIONAL PERSPECTIVES AND INCLUSIVE DESIGNS IN GAMING
DIVERSIFYING BARBIE AND MORTAL KOMBAT: INTERSECTIONAL PERSPECTIVES AND INCLUSIVE DESIGNS IN GAMING (PB)
DIVERSIFYING BARBIE AND MORTAL KOMBAT: INTERSECTIONAL PERSPECTIVES AND INCLUSIVE DESIGNS IN GAMING (PB)
ECOLOGY, WRITING THEORY, AND NEW MEDIA
ECOLOGY, WRITING THEORY, AND NEW MEDIA
ECOLOGY, WRITING THEORY, AND NEW MEDIA
ECOLOGY, WRITING THEORY, AND NEW MEDIA
ECOLOGY, WRITING THEORY, AND NEW MEDIA
EMBRACING DIVERSITY IN THE LEARNING SCIENCES
EMBRACING DIVERSITY IN THE LEARNING SCIENCES
EMBRACING DIVERSITY IN THE LEARNING SCIENCES
EMBRACING DIVERSITY IN THE LEARNING SCIENCES
EMBRACING DIVERSITY IN THE LEARNING SCIENCES
EMBRACING DIVERSITY IN THE LEARNING SCIENCES (HB)
EMBRACING DIVERSITY IN THE LEARNING SCIENCES (PB)
ENGINEERING PLAY (HB)
ENGINEERING PLAY (PB)
FANDOM UNBOUND (HB)
HANGING OUT, MESSING AROUND, AND GEEKING OUT
HANGING OUT, MESSING AROUND, AND GEEKING OUT (HB)
HANGING OUT, MESSING AROUND, AND GEEKING OUT (PB)
ICLS 2004
LIVING AND LEARNING WITH NEW MEDIA (PB)
MAKEOLOGY
MAKEOLOGY
MAKEOLOGY
MAKEOLOGY
MAKEOLOGY
MAKEOLOGY
MAKEOLOGY (HB)
MAKEOLOGY (HB)
MAKEOLOGY (PB)
MAKEOLOGY (PB)
PARTICIPATORY CULTURE IN A NETWORKED ERA
PARTICIPATORY CULTURE IN A NETWORKED ERA
PARTICIPATORY CULTURE IN A NETWORKED ERA (HB)
PARTICIPATORY CULTURE IN A NETWORKED ERA (PB)
PERSONAL, PORTABLE, PEDESTRIAN
PERSONAL, PORTABLE, PEDESTRIAN (HB)
PERSONAL, PORTABLE, PEDESTRIAN (PB)
THE COMPUTER CLUBHOUSE (HB)
THE COMPUTER CLUBHOUSE (PB)

TOP SELLERS IN THIS CATEGORY
Bloodborne Official Artworks (Paperback)
Udon Entertainment Corp
Our Price : £29.19
more details
Sinclair ZX Spectrum: A Visual Compendium (Hardback)
Bitmap Books
Our Price : £28.49
more details
Neogeo: A Visual History (Hardback)
Bitmap Books
Our Price : £33.24
more details
Legend Of Zelda, The: Hyrule Historia (Hardback)
Dark Horse Comics
Our Price : £27.73
more details
The Illustrated History of Videogames (Hardback)
Anness Publishing
Our Price : £10.94
more details
BROWSE FOR BOOKS IN RELATED CATEGORIES
 COMPUTING AND INFORMATION TECHNOLOGY
 computer software packages
 computer games


Information provided by www.pickabook.co.uk
SHOPPING BASKET
  
Your basket is empty
  Total Items: 0
 

NEW
World’s Worst Superheroes GET READY FOR SOME SUPERSIZED FUN!
add to basket





New
No Cheese, Please! A fun picture book for children with food allergies - full of friendship and super-cute characters!Little Mo the mouse is having a birthday party.
add to basket

New
My Brother Is a Superhero Luke is massively annoyed about this, but when Zack is kidnapped by his arch-nemesis, Luke and his friends have only five days to find him and save the world...
add to basket


Picture Book
Animal Actions: Snap Like a Crab
By:
The first title in a new preschool series from Guilherme Karsten.
add to basket