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Title: DESIGN, USER EXPERIENCE, AND USABILITY: USERS AND INTERACTIONS
4TH INTERNATIONAL CONFERENCE, DUXU 2015, HELD AS PART OF HCI INTERNATIONAL 2015, LOS ANGELES, CA, USA, AUGUST 2-7, 2015, PROCEEDINGS, PART II
By: Aaron Marcus (Editor)
Format: Paperback

List price: £44.99
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ISBN 10: 3319208977
ISBN 13: 9783319208978
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Publisher: SPRINGER INTERNATIONAL PUBLISHING AG
Pub. date: 23 July, 2015
Edition: 1st ed. 2015
Series: Lecture Notes in Computer Science 9187
Pages: 720
Synopsis: The three-volume set LNCS 9186, 9187, and 9188 constitutes the proceedings of the 4th International Conference on Design, User Experience, and Usability, DUXU 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA, in August 2015, jointly with 13 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 132 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 67 papers included in this volume are organized in topical sections on users in DUXU, women in DUXU, information design, touch and gesture DUXU, mobile DUXU, and wearable DUXU.
Illustrations: 243 Illustrations, black and white; XVIII, 720 p. 243 illus.
Publication: Switzerland
Imprint: Springer International Publishing AG
Returns: Returnable
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DESIGN, USER EXPERIENCE, AND USABILITY. THEORY, METHODS, TOOLS AND PRACTICE (PB)
DESIGN, USER EXPERIENCE, AND USABILITY. THEORY, METHODS, TOOLS AND PRACTICE (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: DESIGN DISCOURSE (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: DESIGN PHILOSOPHY, METHODS, AND TOOLS (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: DESIGN THINKING AND METHODS (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: DESIGNING PLEASURABLE EXPERIENCES (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: HEALTH, LEARNING, PLAYING, CULTURAL, AND CROSS-CULTURAL USER EXPERIENCE (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: INTERACTIVE EXPERIENCE DESIGN (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: NOVEL USER EXPERIENCES (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: TECHNOLOGICAL CONTEXTS (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: THEORIES, METHODS, AND TOOLS FOR DESIGNING THE USER EXPERIENCE (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: THEORY, METHODOLOGY, AND MANAGEMENT (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: UNDERSTANDING USERS AND CONTEXTS (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: USER EXPERIENCE DESIGN FOR DIVERSE INTERACTION PLATFORMS AND ENVIRONMENTS (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: USER EXPERIENCE DESIGN FOR EVERYDAY LIFE APPLICATIONS AND SERVICES (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: USER EXPERIENCE DESIGN PRACTICE (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: USER EXPERIENCE IN NOVEL TECHNOLOGICAL ENVIRONMENTS (PB)
DESIGN, USER EXPERIENCE, AND USABILITY: WEB, MOBILE, AND PRODUCT DESIGN (PB)
HCI AND USER-EXPERIENCE DESIGN (HB)
HCI AND USER-EXPERIENCE DESIGN (PB)
HUMAN FACTORS AND TYPOGRAPHY FOR MORE READABLE PROGRAMS (HB)
MOBILE PERSUASION DESIGN
MOBILE PERSUASION DESIGN (PB)
MOBILE TV: CUSTOMIZING CONTENT AND EXPERIENCE (HB)
MOBILE TV: CUSTOMIZING CONTENT AND EXPERIENCE (PB)
THE CROSS-GUI HANDBOOK FOR MULTIPLATFORM USER INTERFACE DESIGN (PB)

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