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Item Details
Title: VIDEO GAMES AND GAMING CULTURE
By: Mark J. P. Wolf (Editor)
Format: Hardback

List price: £900.00


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 1138811254
ISBN 13: 9781138811256
Publisher: TAYLOR & FRANCIS LTD
Pub. date: 8 April, 2016
Series: Critical Concepts in Media and Cultural Studies
Pages: 1720
Synopsis: Video and interactive computer games now constitute an enormous industry that rivals television and film. Moreover, gaming is of growing importance in spheres beyond mere entertainment; games and gaming technology are increasingly applied to other ends, including for educational, political, and military purposes. Perhaps unsurprisingly, therefore, the cultural, social, and economic significance of games and gaming is now profound, and ripe for scholarly scrutiny and study. As research continues to flourish as never before, this major new reference resource from Routledge's Critical Concepts in Media and Cultural Studies series offers a multi-dimensional overview of games and gaming culture and brings together in four volumes the very best foundational and cutting-edge scholarship. Edited by the field's leading scholar, Mark J. P. Wolf, the collection encompasses the socio-cultural, political, and economic dimensions of gaming from a wide variety of perspectives. The materials gathered explore issues of game design and development, provide close analysis of games as cultural artefacts, and address issues of policy, such as those related to race, class, gender, and sexuality.Video Games and Gaming Culture is supplemented by a comprehensive index and includes a full introduction, newly written by the editor.
Illustrations: 172 black & white illustrations, 41 black & white tables
Publication: UK
Imprint: Routledge
Returns: Returnable
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