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Item Details
Title: NEW ADVANCES IN COMPUTER GRAPHICS
PROCEEDINGS OF CG INTERNATIONAL '89
By: Rae Earnshaw (Editor), Brian Wyvill (Editor)
Format: Paperback

List price: £79.99


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ISBN 10: 4431680950
ISBN 13: 9784431680956
Publisher: SPRINGER VERLAG, JAPAN
Pub. date: 25 February, 2012
Edition: Softcover reprint of the original 1st ed. 1989
Pages: 718
Synopsis: This volume presents the proceedings of the 7th International Confer- ence of the Computer Graphics Society, CG International '89, held at the University of Leeds, UK, June 27-30, 1989. Since 1982 this confer- ence has continued to attract high-quality research papers in all aspects of computer graphics and its applications. Originally the conference was held in Japan (1982-1987), but in 1988 was held in Geneva, Switzerland. Future conferences are planned for Singapore in 1990, USA in 1991, Japan in 1992, and Canada in 1993. Recent developments in computer graphics have concentrated on the following: greater sophistication of image generation techniques; advances in hardware and emphasis on the exploitation of parallelism, integration of robotics and AI techniques for animation, greater integ- ration of CAD and CAM in CIM, use of powerful computer graphics techniques to represent complex physical processes (visualization), advances in computational geometry and in the representation and modelling of complex physical and mathematical objects, and improved tools and methods for HC!. These trends and advances are reflected in this present volume. A number of papers deal with important research aspects in many of these areas.
Illustrations: X, 718 p.
Publication: Japan
Imprint: Springer Verlag, Japan
Returns: Returnable
Some other items by this author:
ADVANCES IN MODELLING, ANIMATION AND RENDERING (HB)
ADVANCES IN MODELLING, ANIMATION AND RENDERING (PB)
AN INTRODUCTORY GUIDE TO SCIENTIFIC VISUALIZATION (PB)
APPLICATIONS OF FRACTALS AND CHAOS (HB)
APPLICATIONS OF FRACTALS AND CHAOS (PB)
ART, DESIGN AND TECHNOLOGY: COLLABORATION AND IMPLEMENTATION (PB)
COMPUTER GRAPHICS TECHNIQUES (PB)
COMPUTERS IN ART, DESIGN AND ANIMATION (PB)
CREATIVITY IN ART, DESIGN AND TECHNOLOGY
DATA SCIENCE AND VISUAL COMPUTING
DIGITAL CONTENT CREATION (HB)
DIGITAL CONTENT CREATION (PB)
DIGITAL CONVERGENCE (HB)
DIGITAL CONVERGENCE - LIBRARIES OF THE FUTURE (HB)
DIGITAL CONVERGENCE - LIBRARIES OF THE FUTURE (PB)
DIGITAL CONVERGENCE: THE INFORMATION REVOLUTION (PB)
DIGITAL MEDIA (HB)
DIGITAL MEDIA: THE FUTURE (PB)
EXPANDING THE FRONTIERS OF VISUAL ANALYTICS AND VISUALIZATION (HB)
FRACTALS AND CHAOS (PB)
FRONTIERS OF HUMAN-CENTERED COMPUTING, ONLINE COMMUNITIES AND VIRTUAL ENVIRONMENTS (HB)
FRONTIERS OF HUMAN-CENTERED COMPUTING, ONLINE COMMUNITIES AND VIRTUAL ENVIRONMENTS (PB)
FUNDAMENTAL ALGORITHMS FOR COMPUTER GRA (HB)
FUNDAMENTAL ALGORITHMS FOR COMPUTER GRAPHICS (PB)
IMPLICIT CURVES AND SURFACES (HB)
INTELLIGENT AGENTS FOR MOBILE AND VIRTUAL MEDIA (HB)
INTELLIGENT AGENTS FOR MOBILE AND VIRTUAL MEDIA (PB)
NEW ADVANCES IN COMPUTER GRAPHICS (HB)
RESEARCH AND DEVELOPMENT IN ART, DESIGN AND CREATIVITY (PB)
RESEARCH AND DEVELOPMENT IN DIGITAL MEDIA (PB)
RESEARCH AND DEVELOPMENT IN THE ACADEMY, CREATIVE INDUSTRIES AND APPLICATIONS (PB)
STATE OF THE ART IN COMPUTER GRAPHICS (HB)
STATE OF THE ART IN COMPUTER GRAPHICS (PB)
STATE OF THE ART IN COMPUTER GRAPHICS (PB)
STATE OF THE ART IN DIGITAL MEDIA AND APPLICATIONS (PB)
TECHNIQUES FOR COMPUTER GRAPHICS (PB)
VIRTUAL WORLDS ON THE INTERNET (PB)
WORKSTATIONS AND PUBLICATION SYSTEMS (HB)
WORKSTATIONS AND PUBLICATION SYSTEMS (PB)

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