pickabook books with huge discounts for everyone
pickabook books with huge discounts for everyone
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Your search for " SERIES like 'Morgan Kaufmann Series in Interactive 3D Technology' " has produced 9 results.
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1.
Visualizing Quaternions(Hardback)
Morgan Kaufmann Publishers In
Published: 29/12/2005
Focuses on visualizing quaternions to provide the intuition necessary to use them. This work covers the advanced applications, including quaternion curves, surfaces, and volumes. It also includes an...

In Stock: None
List Price: £74.99
2.
Learning Processing(Paperback)
A Beginner's Guide to Programming Images, Animation, and Interaction
Morgan Kaufmann Publishers In
Published: 03/10/2008
Teaches you the basic building blocks of programming that are needed to create graphics applications including interactive art, live video processing, and data visualization. This book demonstrates ...

In Stock: None
List Price: £32.99
3.
3D Game Engine Design(Hardback)
A Practical Approach to Real-time Computer Graphics
Morgan Kaufmann Publishers In
Published: 22/09/2000
Demonstrates the engineering process required to design and build a real-time graphics engine to support physical realism. This book provides explanations and derivations of various concepts and tec...

In Stock: None
List Price: £61.99
4.
Game Physics(Hardback)
Morgan Kaufmann Publishers In
Published: 08/12/2003
An introduction to the ideas and techniques to create physically realistic 3D graphic environments. It describes the algorithmic foundations and uses code examples and working source code to show ho...

In Stock: None
List Price: £62.99
5.
Essential Mathematics for Games and Interactive Applications(Hardback)
A Programmer's Guide
Morgan Kaufmann Publishers In
Published: 25/03/2004
Presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. This book begins with linear algebra and matrix manipulation and expands on this foundatio...

In Stock: None
List Price: £36.99
6.
Learning Processing(Electronic book text)
A Beginner's Guide to Programming Images, Animation, and Interaction
Morgan Kaufmann Publishers
Published: 14/05/2014

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7.
3D Game Engine Design(Electronic book text)
A Practical Approach to Real-Time Computer Graphics
Morgan Kaufmann Publishers
Published: 01/09/2000

Click 'Details' for EBook Formats and Prices
8.
3D Game Engine Design(Electronic book text)
A Practical Approach to Real-Time Computer Graphics
Morgan Kaufmann Publishers
Published: 14/05/2014

Click 'Details' for EBook Formats and Prices
9.
Voice-Over for Animation(Electronic book text)
Focal Press
Published: 30/06/2014

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Early Learning
Little Worried Caterpillar (PB) Little Green knows she''s about to make a big change - transformingfrom a caterpillar into a beautiful butterfly. Everyone is VERYexcited! But Little Green is VERY worried. What if being a butterflyisn''t as brilliant as everyone says?Join Little Green as she finds her own path ... with just a littlehelp from her friends.
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Early Learning
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Picture Book
All the Things We Carry PB What can you carry?A pebble? A teddy? A bright red balloon? A painting you''ve made?A hope or a dream?This gorgeous, reassuring picture book celebrates all the preciousthings we can carry, from toys and treasures to love and hope. With comforting rhymes and fabulous illustrations, this is a warmhug of a picture book.
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