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Item Details
Title:
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TEACH YOURSELF GAMES PROGRAMMING
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By: |
Alan Thorn |
Format: |
Paperback |
List price:
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£0.00 |
We currently do not stock this item, please contact the publisher directly for
further information.
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ISBN 10: |
0340942398 |
ISBN 13: |
9780340942390 |
Publisher: |
HODDER & STOUGHTON GENERAL DIVISION |
Pub. date: |
31 August, 2007 |
Series: |
Teach Yourself Computing |
Pages: |
192 |
Description: |
Teaches the basics of games programming for pleasure and examines the history of games programming and the pros and cons of employment in the game industry. This book covers the history of computer games, the tools required for making games, game design, programming, graphics, art, sound and music. |
Synopsis: |
Predominantly aimed at hobbyist developers, students or people otherwise curious and thinking about making a living from computer games, this is a unique book. Its greatest benefit is that it offers readers a clear idea of where and how to proceed in their learning and development. In short, this introduction offers a broad range of information covering all aspects of computer gaming. "Teach Yourself Computer Game Development" discusses the technical development of computer games but also examines the pros and cons of employment in the game industry and covers the history of computer games, the tools required for making games, game design, programming, graphics, art, sound and music. As it does not focus on particular gaming software it will appeal to any reader. |
Illustrations: |
Illustrations |
Publication: |
UK |
Imprint: |
Teach Yourself Books |
Returns: |
Non-returnable |
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