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Item Details
Title: MASTERING UNITY 5.X
By: Alan Thorn
Format: Paperback

List price: £39.99


We currently do not stock this item, please contact the publisher directly for further information.

ISBN 10: 1785880748
ISBN 13: 9781785880742
Publisher: PACKT PUBLISHING LIMITED
Pub. date: 27 January, 2017
Pages: 592
Synopsis: Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book * Become a Unity master by creating a practical, in-depth game-development project with Unity * Use advanced C# scripting to unlock the complete potential of Unity 5 * Use Version Control to Effectively Manage and Scale your workflow Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed.What You Will Learn * Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game * Create enemy characters that act intelligently and make reasoned decisions * Use data files to save and restore game data in a way that is platform-agnostic * Get started with VR development * Use Navigation Meshes, Occlusion Culling, and the Profiler tools * Work confidently with GameObjects, Rotations, and Transformations * Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to take the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book takes an in-depth focus on a practical project with Unity, building a first-person game with many features. You'll dive deep into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively.Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; and how to work with version control, and more. By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes a step-by-step, practical tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging the advanced Unity 5 features. You will make the most of the Unity 5 advanced features while you develop the game in its entirety.
Publication: UK
Imprint: Packt Publishing Limited
Returns: Non-returnable
Some other items by this author:
BLENDER FOUNDATIONS (PB)
BLENDER TO UNITY WORKFLOWS (PB)
COMPLETE UNITY 2018 GAME DEVELOPMENT
CROSS PLATFORM GAME DEVELOPMENT (PB)
DIRECTX 9 GRAPHICS (PB)
DIRECTX 9 USER INTERFACES (PB)
GAME DEVELOPMENT PRINCIPLES (PB)
GAME ENGINE DESIGN AND IMPLEMENTATION (PB)
HOW TO CHEAT IN BLENDER 2.7X
HOW TO CHEAT IN BLENDER 2.7X
HOW TO CHEAT IN BLENDER 2.7X
HOW TO CHEAT IN BLENDER 2.7X (HB)
HOW TO CHEAT IN BLENDER 2.7X (PB)
HOW TO CHEAT IN UNITY (PB)
HOW TO CHEAT IN UNITY 5
HOW TO CHEAT IN UNITY 5
HOW TO CHEAT IN UNITY 5
HOW TO CHEAT IN UNITY 5 (HB)
INTRODUCTION TO GAME PROGRAMMING IN C++ (PB)
INTRODUCTION TO GAME PROGRAMMING WITH C++ (PB)
LEARN UNITY FOR 2D GAME DEVELOPMENT (PB)
MASTERING UNITY 2017 GAME DEVELOPMENT WITH C# - (PB)
MASTERING UNITY 5.X
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MASTERING UNITY SCRIPTING (PB)
MOVING FROM UNITY TO GODOT
PRACTICAL GAME DEVELOPMENT WITH UNITY AND BLENDER (PB)
PRO UNITY GAME DEVELOPMENT WITH C# (PB)
TEACH YOURSELF GAMES PROGRAMMING (PB)
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UDK GAME DEVELOPMENT (PB)
UNITY 2018 BY EXAMPLE (PB)
UNITY 4 FUNDAMENTALS
UNITY 4 FUNDAMENTALS
UNITY 4 FUNDAMENTALS
UNITY 4 FUNDAMENTALS (HB)
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UNITY 5.X BY EXAMPLE
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UNITY ANIMATION ESSENTIALS
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